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How to play

Patch 0.8.6

Workshop

  • Improved delivery speed when requesting multiple items, The wait time between each item has been reduced from 20s to 5s.
  • The queue system still exists though, if 5 players have requested items before you, you will still need to wait your turn.


 

Status Effects

  • Moved Satiate and Health Restoration effects from client-side to server-side. As a result, both effects now last 60 seconds instead of 20 seconds and trigger less frequently but with stronger effects per tick.

Satiate (Reduces Hunger)

  • New Duration: 60s (Previously 20s)
  • New Tick Rate: Every 10s (Previously every 2s)


 

TierPrevious Effect (Every 2s for 20s)New Effect (Every 10s for 60s)
1-1 Hunger per 2s-1.7 Hunger per 10s
2-2 Hunger per 2s-3.4 Hunger per 10s
3-3 Hunger per 2s-5 Hunger per 10s
4-4 Hunger per 2s-6.7 Hunger per 10s
5-5 Hunger per 2s-8.4 Hunger per 10s



 

Health Restoration (Restores HP)

  • New Duration: 60s (Previously 20s)
  • New Tick Rate: Every 10s (Previously every 2s)


 

TierPrevious Effect (Every 2s for 20s)New Effect (Every 10s for 60s)
1+2 HP per 2s+3.4 HP per 10s
2+3.5 HP per 2s+5.9 HP per 10s
3+5 HP per 2s+8.4 HP per 10s



 

These changes should provide a smoother and more consistent experience while maintaining the overall effectiveness of the effects. Additionally, they help improve server stability as more players have joined.

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