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How to play

Patch 0.8.8

Bug Fixes & improvements

  • Minimap: Fixed a bug on the minimap not refreshing after a player has gathered an item.


 

Communication System Overhaul

  • The game’s core communication structure between HUD and server has been rebuilt.
  • The previous system was unstable and responsible for frequent server crashes (almost daily).
  • The new architecture is designed for stability, efficiency, and scalability, ensuring smoother gameplay and more reliable interactions across all systems.
  • This overhaul is a foundational improvement, reducing server strain and paving the way for new features.


 

Options Menu Overhaul

  • The game options menu has been fully redesigned for greater elegance and convenience.
  • Players now have access to more customization options with a cleaner, more intuitive interface.
  • The new system is optimized to place less strain on server performance compared to the previous version.


 

Region Status Display

The old text-based region status display has been replaced with a new icon-based system positioned at the top center of the screen. Each icon visually represents the current region conditions for easier and faster recognition:

  • 🛡️ Green Shield – Safezone active.
  • ☮️ Peace Icon – Homeshield active.
  • ☠️ Green Wings – Respawn available in this region.
  • ⚔️ Red Crossed Swords – PvP area (e.g., arena).
  • ⚡ Energy Icon – Energizer buff active in crowded gameland.


 

Territories

  • Improved the progress bar, giving more accurate details.
  • Added an option to toggle clan-wide territory capture alerts, allowing players to prevent unwanted broadcasts and reduce the risk of spy intel leaks.
  • Flag destruction time reduced to 5min.
  • Planting a capture flag now triggers combat state.
  • When the flag planter is defeated during a territory capture:
    • If the opponent is the territory dominator, the flag is destroyed immediately.
    • Otherwise, the flag is stolen as usual.


 

Mobility actions

  • Air-jump ability now consume stamina.


 

Combat

  • Combat now requires RLV enabled in the viewer.
  • While in combat state, it is not possible to touch other attached HUDs.
  • For more details about RLV and how to enable it, check this documentation


 

Combat Retreat

  • Leaving a battle region while engaged in combat will now be treated as a retreat.
  • Upon returning to that same region, players will be unable to land hits or participate in combat for 30 minutes following their departure.
  • This also applies to territory actions, including lowering or raising domination/capture progress.
  • Switching to an alt as an alternative way to re-enter combat is strongly discouraged.


 

Death Cooldown

  • A Death Cooldown mechanic has been introduced.
  • Each time a player dies within the last 2 hours, the cooldown before revival increases.
  • The cooldown stacks per death and can reach up to a maximum of 20 minutes.
  • While under cooldown, players must wait before they can be revived by Nira or via the reanimation altar.


 

Account Status System

  • A new disciplinary system has been introduced to monitor and guide player behavior.
  • Accounts now progress through five stages: Good → Tarnished → Compromised → Critical → Banned.
  • Negative actions (causing trouble, disrupting gameplay, harmful behavior in public areas or chat) will push an account toward the negative stages.
  • Positive actions (helping others, contributing to public chat constructively, reporting bugs, supporting the community) help maintain or restore a positive status.
  • Players can view their Account Status in the Options Menu → Account section, which displays both a visual progress tracker and a history of actions with brief descriptions.
  • Once an account reaches Banned, the decision is final and cannot be appealed within the game system.


 

Bounty System

  • Lucius has decreed that his aid in clearing bounties will be offered only once per day.
  • His reasoning is clear: “Too often have you come crawling back, seeking to wash away the same stain. Sins are not so easily forgotten.”


 

Discord Integration

  • Added the possibility to link a Discord account directly on the character dashboard webpage.
  • Once the account is linked, you gain access to extra options such as requesting Super Player or Clan Leader roles.
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